Inspired by the cyberpunk allure of Honkai Impact 3rd, I embarked on a game-dev odyssey to recreate the 'Fame Can Be So Troublesome' minigame from the 'Straying Stars' event. What was planned to be only a 2-weeks project extended to months of dedication — crafting assets, music, and coding from scratch. This adventure was filled with lessons, frustrations, and self-improvement, culminating in the debut of my humble tribute to one of my most favorite games. While not perfect, it marks a promising beginning for future projects from aclypse in the ever-expanding universe of game development
you get it on itch.io https://aclypse-ace.itch.io/fame-can-be-so-troublesome
on game jolt https://gamejolt.com/games/fcbst/843299
or on gumroad https://aclypse.gumroad.com/l/fcbst
curious about the challenges aclypse encountered on their way? check out the devlog on linkedIn: https://www.linkedin.com/pulse/perfect-performance-fame-can-so-troublesome-diana-michajlova