I was inspired by one of my clothing sets and envisioned this character. I knew right away I wanted to create a low-poly 3D character in Blender, so I opened Blender and began working on her. I had this idea in mind that she could perhaps be a character in RPG mobile game (that's why the vertical format). I came up with a few poses for her as well.
This is also my first time animating anything in Blender and working with armature and rigging. And what else to say other than that it was really challenging (but fun at the same time). I'm aware there are some errors in the animation, like the face showing through the head, but I like to think of her as an alien (I believe such a story makes it more fun actually). And also, just look at the camera motion! I believe it adds a magical touch to the animation.